Company · June 15, 2026 · 5 min read
Introducing Project Feed
Maya Chen — Co-founder
Work doesn’t happen in one tool. A design lands in Figma, the discussion happens in chat, the decision gets buried in a thread, and three weeks later nobody can find why the call was made. The work is everywhere; the context is nowhere.
Project Feed started from a simple idea: what changed, why, and what’s next should live in one place — with the source material attached.
A living timeline, not a folder of files
Every meaningful change becomes a post in a chronological feed. A post can carry the actual artifact: a doc, an image, a 3D model, a canvas board, or a file. The update and the thing it’s about stay together, so catching up means scrolling a feed, not reconstructing a story from ten tabs.
- Docs sit beside the work, with real-time collaboration.
- Canvases give you an infinite whiteboard with native media and 3D.
- Media review lets you pin annotations across image, video, 3D, and Rive.
- Tasks link back to the post that spawned them.
Built for teams who ship visual work
Game studios, design teams, and product orgs were our first users for a reason: they live and die by media review and fast feedback loops. Project Feed treats images, video, and 3D as first-class — annotate a frame, drop a comment on a model, and turn it into a follow-up task without leaving the feed.
What’s next
We’re just getting started. Client portals with pinned feedback, deeper analytics, and a richer API are all on the way. Follow the changelog to see what ships, and start free to try it with your team.